Note: GalaxyGoo first published this project while participation in the 2003 blogathon, for which GalaxyGoo was honored with the Best Visual Arts Project award.
This file demonstrates characters that now have four attributes: speed, agility, field of vision (FOV) and range of vision (ROV). The two new attributes are used so the characters can seek out food. If a food pellet is within visual range, the character will turn and seek the food. Otherwise, the character will exhibit wandering as in the wander steering behavior example. When a creature touches the pellet, it is considered eaten. Once consumed, the food pellet will be repositioned and the cycle will continue.