Introduction:
At FOTB, Seb's talk on particle systems was on my short list of sessions I wanted to see, and meeting him was a real treat. I was delighted when he joined the GalaxyGoo Flash-a-thon. His snow effect is great, and the fact that he wrote it so quickly is a testament to both his skill as a coder and his familiarity with particles. ~Kristin

Author: Seb Lee-Delisle, Technical Director, Plug-in Media
Author's comments:
At FlashBrighton's Big Day Out a couple of weeks ago, I set myself the somewhat crazy challenge of programming a dynamically generated snowstorm in fifteen minutes from scratch. No pre-written classes, no graphics, nothing!
Needless to say it was a somewhat frenetic, but exciting session, and I just about made it with a few seconds to spare. And, as I felt that producing 2D particle snow would be a little too easy, I decided halfway through that it'd look better in 3D. And then I added some wind. As I always say, it'd be boring if it were too easy. :-)
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