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Color-Challenged in Flash: part 2

There's been some talk about about color-challenged design issues, in blogs recently. This has inspired me to dig out my explorations with flash and how colors may be perceived with some types of vision.

Color can be a powerful tool for communicating and visually organizing complex data and illustrations. It can be especially useful to highlight a small portion of a larger image. But if these colors are difficult for some users to distinguish, the effectiveness of the tool is lost.

So, I've been toying around with adding custom color choices to Flash projects. I began tackling our HIV animation, because it uses green as a significant color. But this is a big bite to chew, so I'm starting a little smaller. Here's a simple simulation with custom color options. I didn't put a lot of thought into the custom colors--just picked some colors from the translated color-chart for each vision type, that seemed to have at least a little contrast.

If the developer has kept color definitions encapsulated, it should be easy to "redefine" the colors and offer a user interface to select a palate for their vision type. Older, frame-by-frame animations can take some time to go through and set up for easy color definitions with code. There's got to be an easier way to do it, but I haven't gotten there yet.

It would be nice if there was an easy way to pull the hand-set color definitions out of a file, and add new definitions with code. Maybe an extensibility project?